I have long adjusted the UI theme in 3ds max which I use every day in working with the program. It is based on the colors of the Modo interface. Recently peoples asked me to share this theme that I use when I post screenshots or video recorded in 3ds Max.
I did not think that anyone except me would also be of interest this scheme otherwise I would have publish it out before. But better late than never 🙂.
I stumbled upon one yet undocumented feature that allows you to get the color from the object with Hair and Fur modifier (H&F) and assign this color to the hair itself, rendered through Custom Shader (MAXTOA). If you assign …..
Sometimes that working in 3ds max with Skin, Extrude, Sweep and other modifiers as well as with tools in the Editable Poly you get the wrong result expected from them. Model built of lines using the Extrude modifier can be …..
How to create a Lit Sphere material for Arnold render in 3ds max 2018? Arnold has no such built-in shader, and I was looking for possible options in the internet and found shader Matcap (texture) written in the OSL …..
In this article I’d like to go back to the trend of previous years – Lit Spheres materials (also called matcap/Spherical Environment Mapping (SEM), etc.). The essence of this material is that all shader parameters: color, reflections, and so on are located on the image, where the sphere is depicted. To use such a image as material you will need a special shader which can draw out from it the necessary parameters.
This kind of materials are very useful in modeling (especially organic objects) and allow to identify errors in the topology. They have proved themselves in programs such as Mudbox and Zbrush. Presence of the library with such materials and possibility of fast switching between them considerably lighten modeling.
Just creation of Lit Sphere materials and library with them in 3dsmax we’ll do now.
Displaying thumbnails of 3ds Max files in Windows Explorer helps much easier to navigate to the files you work with. If instead of thumbnails in Windows Explorer – .max files are displayed as icons, the following solution should help you.
Choosing between Poly and Mesh for modeling definitely worth to choose Poly. But, nevertheless, there are tasks, where the use of Mesh more justified than Poly. Despite the fact that Poly is essentially the evolution of Mesh, it has a number of significant differences and limitations in their work.
When you run 3ds max under Windows 7, Windows Media Player is used as default player for .avi files (when you play .avi files by using Create Preview Animation). If you associate opening .avi files in Windows Explorer with another …..