| v2.0.0 (01.04.2009) |
- Hand Manipulator is merged with Biped Manipulator. To switch between them use Shift+click on "F/f".
- All manipulator parts are configurable.
- Rewritten selection functions |
| v2.1.0 (03.12.2009) |
- Added support for Biped Knuckles bones (default).
- "Unhide Selection" macro script included. |
| v1.0.0 (12.11.2006) |
- Initial release for
MAX 8. |
| v1.1.0 (21.08.2007) |
- "*" Now selects
all/only manipulated bones
and two Clavicles
- Added support "add/remove/invert
selection" and "select
symmetrical"
- Fixed manipulator's screen
position when shrink/enlarge
viewport
- Fixed bug when manipulator
has wrong color scheme
being run with DirectX
- Now "neck select" selects
all neck chain bones (maximum
5)
- Now "+ spine select" selects
all spine chain bones (maximum
10) |
| v1.1.1 (02.06.2008) |
- New "O" gizmo which on/off figure mode.
|
| v1.2.0 (26.08.2008) |
- Added stand-alone hand/feet manipulator. |
| v1.2.1 (10.09.2008) |
- Changed "O" gizmo to "F". When "F" - figure mode on, when "f" - figure mode off. (BipManip)
- Changed Neck selection. Now by clicking selects Neck bone, by SHIFT+Click selects all Neck bones (25). (BipManip) |