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About


The aim of the studio, which I (Royal Ghost) founded in 2001 year, was creation of a short noncommercial animation film with code name “V.V.”. In the name of the studio is used the name of a virtual female character Veda - the main heroine of this short film.

Aim and lead time

It’s difficult thing to create a short film of high quality. If we take into account that the film is created in our free time it’s quite understandable that the work can be stretched out on a few years. Creating our film we are trying to reach the level of such a cool cinematics from games as: WarCraft 3, Resident Evil, Warhammer 40000. We like our work and get pleasure doing it. ;)

Royal Ghost (RGhost) : CG Artist/Founder

Before “Veda project” I had headed demogroup “DDt Ent.”, which I set up in 1995. There were six members in the group: two artists (include myself), two musicians and two coders. For five years the group succeeded in Russian demoscene. The most important for us was mega-demo “The Chase”, which has been most considerable project ever released on Russian demoscene. In 2001 it was transformed in a short animation film “The Chase” which is now presented on our site.
My basic work as CG artist in studio is creation and development of character Veda and creation 90% of animation.


Royal Ghost

Gamlet’s Mother Shadow (GMS) : CG Artist

“Comrade Spook! How goes estimation of my works? Maybe it is worth to send you some other my works?” And without a reply the author (GMS) sent me them ;). The letters of this kind I received in reply on my want ad, which I placed in some Russian forums. There were more-than 70 applicants awaiting to participate in the project, but only in letters and enormous amounts of works of GMS one could feel enthusiasm. It was main reason, why he was accepted in studio. And what’s especially pleasant his enthusiasm doesn’t die down through the years of teamwork.
GMS has been working on broad variety of models, which includes: weapons, vehicles, buildings and so on.


GMS

Briz : CG Artist

Complicated tricks in our short animation film Veda performs on motorcycle. We needed a specialist who could explain us details of engine and motorcycle driving. Unlike cars where engine is invisible motorcycle is much more difficult in 3D modeling. While creating animation of motorcycle I need to know how correctly to use transmissions and other special things. Briz not only knows all these details but excellently drives his own motorcycle. Motorcycle for Veda at which Briz has been working already makes good impression and undoubtedly will speed up our work over the film.
Also Briz plans together with me to create motorcycle ammunition (helm, back defense…) for Veda.

Briz

Inactive members:

- Oburets

History:

- 01.01.2001 "Veda project" is founded.
- 17.10.2001 GMS is accepted in studio.
- 01.11.2004 veda3d.com is registered.
- 01.03.2005 Briz is accepted in studio.
- 01.05.2007 Oburets is accepted in studio.
- 16.10.2008 Oburet's status is changed to inactive member.


Awards

International graphics portal.

2012 - for the animation Veda - Amateur Ballet by Royal Ghost


International graphics portal.

2011 - for the showcase with Veda Character by Royal Ghost


International graphics portal.

2008 - for the artwork "One Shot" by Royal Ghost
2006 - for the artwork "Resistance Is Futile" by Royal Ghost

Russian demoparty.

2008 - 1st place for the artwork "One Shot" by Royal Ghost
[official results] [diploma] [prizes]
International graphics portal.

2008 - for the artwork "One Shot" by Royal Ghost
2007 - for the artwork "Resistance Is Futile" by Royal Ghost
Huge Art resource.

2007 - for the artwork "Resistance Is Futile" by Royal Ghost
International community.

2006 - for the artwork "Resistance Is Futile" by Royal Ghost
Russian computer festival.

2006 - 1st place for the artwork "Resistance Is Futile" by Royal Ghost
[official results] [diploma]
Render.ru Award
Great russian 3D graphics portal.

2000 - for the artwork "Born" by Royal Ghost
2001 - for the artwork "Point Of No Return" by Royal Ghost
Press

Russian printed journal:

- "][akep" N91-2006 year ([text only], [PDF, pages 104-107]) Interview with Royal Ghost.


We were noticed by several Russian printed journals:

- "Computer and Life" N July-Aug-1997 (pages 33-35)

- "Hard’n’Soft" N2-1997 (pages 96-97)

- "Boomerang" N Feb.-1998 (pages. 29-30). N-Mart-1998 (pages 20-21)

- "Planet Internet" N2-1997 (pages 40-41)






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