
M60 machine gun
Visualization of 3d model M60 machine gun in the Arnold renderer. Work in the progress (WIP).
A Muscle Girl
Visualization of 3d model M60 machine gun in the Arnold renderer. Work in the progress (WIP).
If you’re looking for inspiration when creating three-dimensional characters of muscular girls, check out my collection on Pinterest. I will be glad to new subscribers! 🙂 If you have interesting links to similar content, please leave it in the comments …..
Simple maxscript which allows select Hard Edges in Editable Poly object or in Edit Poly modifier in 3ds Max.
This post is nostalgic. My 3D works of yesteryear. Some of them were awarded at the time of publication.
Straighten Edge – 3dsmax maxscript, allows you to align the vertices / edges in a straight line, which is given by two clicks.
I have long adjusted the UI theme in 3ds max which I use every day in working with the program. It is based on the colors of the Modo interface. Recently peoples asked me to share this theme that I use when I post screenshots or video recorded in 3ds Max.
I did not think that anyone except me would also be of interest this scheme otherwise I would have publish it out before. But better late than never 🙂.
Detailed description creation of override material and its setting in the Arnold renderer in 3ds max (MAXtoA).
I stumbled upon one yet undocumented feature that allows you to get the color from the object with Hair and Fur modifier (H&F) and assign this color to the hair itself, rendered through Custom Shader (MAXTOA). If you assign …..
Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered parts of image in VFB. Render Region restores cleared area of last rendered …..
Sometimes that working in 3ds max with Skin, Extrude, Sweep and other modifiers as well as with tools in the Editable Poly you get the wrong result expected from them. Model built of lines using the Extrude modifier can be …..