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Push By Angle

PushByAngle – 3dsmax’s MAXscript modifier allows to “push” object vertices outward or inward along the average vertex normals on the value which is calculated from the angle of two chosen objects. PushByAngle extended version of 3dsmax’s Push modifier. Modifier support any kind of geometry objects.

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MuscleSelect

MuscleSelect – 3dsmax MAXscript boost productivity during work with muscle objects. This script support muscle plugins: CAT, ACT, SkinFX, Hercules.

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