Muscle girl acrobatics

Last Updated on 29/11/2025

Muscle girl acrobatics – work in progress…

Lately I’ve started to get interested in Cascadeur animation software. It looks great as an addition to my animation skills in 3D Max. So I start learning Cascadeur. I’m having a blast experimenting with it by using the animation I created in Cascadeur, which imported in my old rig for Veda that I built in 3ds Max 2012. I do not want to make a new rig (but it will be later work), so I use a custom “bridge” 3ds Max 2025 <-> Cascadeur <-> 3ds Max 2012 through Alembic and FBX formats. This is an ugly solution, but it’s good for now.

The old rig was based on Biped skeleton so I made a custom Cascadeur rig that is compatible with 3ds Max’s Biped. It works well with that animation of acrobatics. The basic idea is to have the ability to use functionality from Biped like Motion Mixer after animation from Cascadeur is imported in 3ds Max.

Cascadeur rig of veda

This is a rough draft of a muscle girl acrobatics animation. I’m still learning Cascadeur, and it’s not quite done yet. I’m experimenting with different movements and timing to create a more realistic flow. Once I refine the keyframes and add some secondary motion, I believe it will really bring the character to life.

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