Asian girl 3D character head (Teka)

Last Updated on 10/11/2025

Teka

Meet Teka. Teka is my Asian girl 3D character. Here the only head and work are still in progress…

So the basic idea is to make a slimmer but still very muscular character like Veda. And why not an Asian girl… I began with the character’s head. I’m really excited to work on my head modeling skills by tackling a different character and head type. It’s a fun challenge!

Check out these initial draft renders made with Arnold. The render of the skin was made almost without textures, and the skin shader still needs a lot of improvements.

But the real problem is that the 3ds Max Hair and Fur modifier that I used before to make Veda’s haircut is mostly broken in 3ds Max 2025. I really hoped Autodesk would take care of the bugs that were clearly outlined and I reported, but honestly, it seems like there’s no chance of that happening. So, making a complex haircut for an Asian girl 3D character in 3ds Max is not possible now because of bugs. I think the best way to tackle this task is to check out the Ornatrix plugin.

So here’s what’s already done. I can’t wait to try out something like MetaHuman to bring this character to life, or maybe give NVIDIA ACE a shot!

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