Muscular girl 3D character (Veda v2)

Last Updated on 07/12/2025

After a long period I made a decision to work again with my long-ago-created character Veda. Today my main motivation is that the animated virtual characters are on the topic, thanks to Epic’s MetaHuman.

V2

Muscular girl 3d character veda v1 on pedestal clay render

I want to update this character as much as I can to make it more realistic and make it alive. I have already made significant updates to the topology and details of the head. You can see it below on this page.


In parallel I am working on a new character, Teka. The main goal is to make realistic animation of facial expressions of these characters, first of all in MetaHuman. This character would be a remake of the original Veda, so it would be the second version of Veda—V2.


The hairstyle needs to be redone because Hair and Fur is mostly broken in 3ds Max’s latest versions. Also, there would be a new skin shader, so for now, the “clay” renders only.


Some new drafted animation already was made using the old rig of Veda. You can check this draft acrobatic animation made in Cascadeur. Also, I’m looking forward to using ML deformers to improve the old rig.

Head

Muscular girl 3d character head veda v2 head clay render

As I mentioned before, here is the updated head of Veda. That model I significantly improved in form compared to the old model.

Inspiration

I can list endlessly what professional female bodybuilders inspired me. Most of it is from the 80s-90s, like Nurser Gurler or Ms. Olympia Iris Kyle.
Now, to continue to make a heavyweight bodybuilder character, I am inspired by the now active female bodybuilders with beautiful bodies of Ms. USA 2025 Ranya Temizkan, Melinda Lindmark, Vladislava Galagan, and many others.

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