Rigging To attain high quality transformation of the body it was needed that the rig was composed not only with bones, but also with muscles. For the basic of skeleton was chosen Biped. The other variants were also considered. The …..
For creating hair it was used a standard component 3ds Max Hair and Fur. Hairstyle was created in a way, that allows to use a different methods for calculation of hair dynamics, but not only in built dynamics. At the moment as a hair dynamics engine it is used Flex modifier, which gives a good result for rather short calculation time.
When you run 3ds max under Windows 7, Windows Media Player is used as default player for .avi files (when you play .avi files by using Create Preview Animation). If you associate opening .avi files in Windows Explorer with another …..
The main advantage of the offered technique is that you can choose the optimal number of straight lines while dividing curves.
Here are placed pencil drawings from the book “Drawing In The High Art School”, published in USSR in 1957. These student works are performed under direction of professors of leading soviet art schools.
3d athletic girl dances amateur ballet. In animation used mocap data. Model,rig,cloth dynamics,hair made in 3dsmax, rendered in Mental Ray.
MuscleSelect – 3dsmax MAXscript boost productivity during work with muscle objects. This script support muscle plugins: CAT, ACT, SkinFX, Hercules.
I wrote maxscript snippet which allows bake animation from biped’s head when biped’s head animated through biped’s “Look At” controller. Script bake biped head’s animation and then removes Look At Target.