Veda Hair

Last Updated on 11/12/2025

  • Veda 3d hair - Editable Spline for hair guides
    Editable Spline for hair guides

For creating hair, a standard component, 3ds Max 2012 Hair and Fur, was used. The hairstyle was created in a way that allows the use of different methods for the calculation of hair dynamics, but not only built-in dynamics. At the moment, as a hair dynamics engine, it uses the Flex modifier, which gives a good result for a rather short calculation time. For quick setup of hair dynamics in the Flex modifier, I have worked out and written a special maxscript, allowing setup time to decrease several times.
Close contacts with the author of p_HairTK shader, which was used for rendering Veda’s hair using Mental Ray, allowed for the removal of a number of critical errors in the shader itself.

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