Straighten Edge 2 (maxscript)
Straighten Edge – 3ds Max maxscript, allows you to align the vertices / edges in a straight line, which is given by two clicks.
A Muscle Girl
Straighten Edge – 3ds Max maxscript, allows you to align the vertices / edges in a straight line, which is given by two clicks.
Inner Chamfer (maxscript) is the tool for creating chamfers in the inner corner topology of Editable Poly objects.
Multi Spline maxscript combines spline objects to one object while preserving original splines.
Hard Edges Selection maxscript pack is couple of maxscript which allows select Hard Edges in Editable Poly object or in Edit Poly modifier in 3ds Max.
Biped Manipulator – 3ds Max MAXScript, allows to select fast any objects/bones and also the whole groups of objects as arms, legs and spine. Since manipulator uses objects names to select objects/bones it is possible to use it with any …..
Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered parts of image in VFB. Render Region restores cleared area of last rendered …..
Here is the demonstration of possibilities of maxscript, which I have worked out while creating hair animation for video, where Veda dances Ballet. This script optimizes the work for setting up Flex modifier in the case, when Flex is used for generate dynamics of objects out of massif of splines.
In this article I’d like to go back to the trend of previous years – Lit Spheres materials (also called matcap/Spherical Environment Mapping (SEM), etc.). The essence of this material is that all shader parameters: color, reflections, and so on are located on the image, where the sphere is depicted. To use such a image as material you will need a special shader which can draw out from it the necessary parameters.
This kind of materials are very useful in modeling (especially organic objects) and allow to identify errors in the topology. They have proved themselves in programs such as Mudbox and Zbrush. Presence of the library with such materials and possibility of fast switching between them considerably lighten modeling.
Just creation of Lit Sphere materials and library with them in 3dsmax we’ll do now.
PushByAngle – 3dsmax’s MAXscript modifier allows to “push” object vertices outward or inward along the average vertex normals on the value which is calculated from the angle of two chosen objects. PushByAngle extended version of 3dsmax’s Push modifier. Modifier support any kind of geometry objects.
Poly Loop Soft Select—MAXScript allows, when working with an Editable Poly object, to filter Soft Selection by the selected edge’s loop.