Veda Body - Biped skeleton with CAT muscles

Veda Body Rig – part 1

Rigging To attain high quality transformation of the body it was needed that the rig was composed not only with bones, but also with muscles. For the basic of skeleton was chosen Biped. The other variants were also considered. The …..

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Veda 3d hair - Final render - combined two pasess

Veda Hair – part 1

For creating hair it was used a standard component 3ds Max Hair and Fur. Hair – dress was created in a way, that allows to use a different methods for calculation of hair dynamics, but not only in built dynamics. At the moment as a hair dynamics engine it is used Flex modifier, which gives a good result for rather short calculation time.

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Straighten Edge

Straighten Edge – 3dsmax MAXscript, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

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MuscleSelect featured image

MuscleSelect

MuscleSelect – 3dsmax MAXscript boost productivity during work with muscle objects. This script support muscle plugins: CAT, ACT, SkinFX, Hercules.

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